![]() You're graded on your performance and awarded stars depending on how well you do racking up scores, switching between your units, and completing a mission in time. The game even keeps score for you as you play through a mission, and it encourages you to go on mad killing sprees to rack up score multipliers. Other gameplay contrivances contribute to the arcade feel, such as the health, damage, rapid fire, and other character bonuses for racking up kills in quick succession. Whether you're shooting a rifle, a shotgun, or even a tank cannon, there's just no sense of power in anything, which makes the game feel like a shooting gallery. But the vehicle control is pretty clunky, and the raw action of firing weapons just feels limp and lacks impact. Sure there are all kinds of different vehicles to drive and different infantry classes to master for different situations. The hot swapping is definitely the most fun aspect of the game, and the one that gives Modern Combat its unique style.Īt the end of the day, though, the single-player aspect of Modern Combat just doesn't feel like a Battlefield game. Using Modern Combat's hot-swapping feature, you can warp yourself into the body of an RPG-wielding engineer, or one of your own tanks, to take on the new threat. ![]() You may be playing as a regular assault trooper as you hose down infantry, when a tank all of a sudden pops up on the horizon. Another use for it is to put yourself in control of the right unit for the job at hand. The most obvious one is that it's the fastest way to "transport" yourself across the map to a hot spot that needs your attention. This design conceit serves a few purposes. If you want to switch to another unit, simply aim at that soldier or vehicle, press a face button to warp across the battlefield, and then take control. The battles you fight are mostly combined-arms affairs, so you'll have a chance to drive and ride wheeled vehicles, tanks, attack helicopters, and attack boats, among other things. ![]() Is neither side bothering to control the sky in this modern war? How could the defensive forces be so prescient as to send in paratroop drops as reinforcements right about the time as a surprise attack?ĭespite those concerns, the core gameplay in Modern Combat is still pretty good and offers its own unique flavor, due in part to the ability to switch between any friendly unit on the fly. To give a more ridiculous example, in a battle for control of an oil rig, Chinese and American forces would alternately parachute in over the same areas during the course of a battle. It's a situation you are accustomed to in a multiplayer match, but for a single-player campaign it comes across as somewhat cheesy and contrived. For instance, you may run into an air base as an infantryman, clear out the left side of a hangar, and then turn around to attack infantry on the other side of the airstrip, only to find you're getting shot in the back because new enemies have spawned in right on the area you just cleared. Specifically, when you're fighting in an area that you're trying to control, enemy troops will spawn just about on top of you. The biggest problem with the missions in Battlefield 2: Modern Combat is that they feel too much like a multiplayer game of Battlefield, only in a single-player context. The missions don't take too long and aren't very difficult to beat, but beating them with a high rating can be hard, and the game encourages you to replay missions for rank. The maps in the game are of a decent size and definitely give enough space to fight large-scale, combined-arms battles. You'll drive tanks to capture and defend bases, fly out to investigate and destroy enemy cargo ships, and fight in and around an oil platform, among other things. The campaign missions themselves are pretty varied, even if certain maps and areas get recycled a bit. It's rather amusing to see two conflicting accounts of the same battles that you've just fought, which provokes the idea that nobody ever tells the whole truth in a wartime situation. What's neat about the campaign structure is that between missions you'll be treated to some fake news broadcasts from media outlets on both sides of the war. You'll switch back and forth between controlling the Americans and Chinese throughout the game's 20-mission campaign. However, the Chinese are a little nervous by this show of force, and they have sent their own forces into the region in order to maintain their own territorial interests. Unrest in the Soviet state of Kazakhstan has sent a US-led, UN peacekeeping force to the region in order to promote stability. The plot base of Battlefield 2: Modern Combat is something out of your standard, Clancy-esque techno-thriller. Now Playing: Battlefield 2: Modern Combat Video Review ![]() By clicking 'enter', you agree to GameSpot's ![]()
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